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#pragma once
// qt
#include <QAbstractTableModel>
#include <QMutex>
#include <QVector2D>
// goodies
#include "g_property.h"
class SeriesModel : public QAbstractTableModel
{
Q_OBJECT
G_PROPERTY(float, minX);
G_PROPERTY(float, maxX);
G_PROPERTY(float, minY);
G_PROPERTY(float, maxY);
public:
Q_INVOKABLE SeriesModel(QObject* parent = nullptr);
Q_INVOKABLE SeriesModel(const SeriesModel& other);
Q_INVOKABLE ~SeriesModel() Q_DECL_OVERRIDE = default;
public:
Q_INVOKABLE int rowCount(
const QModelIndex& parent = QModelIndex()
) const Q_DECL_OVERRIDE;
Q_INVOKABLE int columnCount(
const QModelIndex& parent = QModelIndex()
) const Q_DECL_OVERRIDE;
Q_INVOKABLE QVariant data(
const QModelIndex& modelIndex,
int role = Qt::DisplayRole
) const Q_DECL_OVERRIDE;
public slots:
void append(const QVector<QVector2D> points);
void replace(const QVector<QVector2D> points);
void clear();
void recalcLimits();
protected:
QVector<QVector2D> m_points;
QMutex m_mtx;
};
Q_DECLARE_METATYPE(SeriesModel);
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