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#include "graphicsview.h"
// qt
#include <QWheelEvent>
GraphicsView::GraphicsView(QWidget* parent)
: QGraphicsView{parent}
{
init();
}
GraphicsView::GraphicsView(QGraphicsScene* scene, QWidget* parent)
: QGraphicsView{scene, parent}
{
init();
}
void GraphicsView::wheelEvent(QWheelEvent* event)
{
setTransformationAnchor(GraphicsView::AnchorUnderMouse);
QPoint pixels = event->pixelDelta();
QPoint degrees = event->angleDelta();
const auto oldScenePos = event->scenePosition();
const auto oldMapped = mapToScene(event->position().toPoint());
if (pixels.isNull() && degrees.isNull())
return;
const double scaleMultiplier{1.1};
const auto steps = double(pixels.isNull() ? degrees.y() : pixels.y());
auto actualScale = std::abs(steps) * scaleMultiplier /
double(QWheelEvent::DefaultDeltasPerStep);
if (steps < 0)
actualScale = 1 / actualScale;
scale(actualScale, actualScale);
event->accept();
}
void GraphicsView::init()
{
setDragMode(QGraphicsView::ScrollHandDrag);
setRenderHint(QPainter::Antialiasing, true);
}
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